Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Feb 25, 2006, 07:04 AM // 07:04   #1
Ascalonian Squire
 
Join Date: Jan 2006
Advertisement

Disable Ads
Default Pure Support Geomancer

Elementalist/Necromancer
Support Build

Earth Magic: 13 (10+2+1)
Blood Magic: 11
Energy Storage: 13 (10+3)

-Glyph of Energy
-Glyph of Lesser Energy
-Earthquake
-Ward Against Foes
-Ward Against Melee
-Well of Blood
-Strip Enchantment
-Resurrection Signet

The point of this build is to purely support the rest of your team members. First, set up both wards in a good area for your team, using Glyph of Lesser Energy for management. Inform casters to stay in inside the wards, and if targeted by melee, kite while staying within the wards. (Slow movement due to WaF). Every 15 seconds, cast glyph of energy and then Earthquake on a group if possible. Will do some nice damage and is a useful knockdown, especially on a fleeing low health foe. When an enemy dies, use well of blood for team energy regeneration. Use Strip Enchantment to rid enemies of important enchants. If energy becomes a problem, cut out one of the wards. The main focus is to maintain the wards and the wells to help out your team.

My questions: Will the support provided by this build be worth it? I suppose in GvG with 8 characters it could help a lot, but in 4v4, would it help enough to warrant using?
Are the two wards too much, and if I should replace one, what should I replace it with? Could Gale be useful for an interrupt?
Should I replace Glyph of Lesser with Earth Attunement (Because I cast spells slowly, Earth Attunement is not as effective as usual.)
Any other constructive criticism is appreciated.
Baxen is offline   Reply With Quote
Old Feb 25, 2006, 10:06 AM // 10:06   #2
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

I'll me answer after I've eaten my dinner.
LightningHell is offline   Reply With Quote
Old Feb 25, 2006, 11:51 AM // 11:51   #3
Jungle Guide
 
Tarkin's Avatar
 
Join Date: Dec 2005
Profession: W/N
Default

Very good build... but these days no one whant support players...i forget only bad managers of energy whant a bip...
Tarkin is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
15k Geomancer cims Screenshot Exposition 8 Oct 24, 2005 08:41 PM // 20:41
Geomancer Secondary Help Cernan The Campfire 12 Jul 30, 2005 11:02 PM // 23:02
Aeromancer/Geomancer Neutral Tyrant Questions & Answers 15 Jul 05, 2005 06:57 PM // 18:57
velvetbunny Questions & Answers 2 May 18, 2005 11:24 PM // 23:24
PvP Pure Support Nec/Mo Great Gjl The Campfire 8 Apr 26, 2005 07:03 PM // 19:03


All times are GMT. The time now is 02:52 PM // 14:52.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("